AI WEAPONS β
Level one of the rabbit hole: 🌋 THE LABYRINTH — a living Turing-pattern simulation, the detailed maze from the ads, running on your GPU. It attacks in numbered WAVES, zombies-style: each wave seeds the edges heavier and clearing the field completely advances you with an ⚡ bounty. Your lens fires on the beat; every cut that bites earns ⚡ for the buy station. Gun powers are timed, hands-free buffs — 💥 NOVA sprays a spinning spiral on the 1/16ths, ⚡ RAILGUN carves a rotating star lance on every bar, 🛰️ ORBIT drones shoot outward on the 8ths — fire-and-forget while you shop; when the timer dies, the dart and your aim return. Towers hold ground: 🗼 KEEPER pulses a carving ring on every beat, 🔫 GATLING patrols and digs corridors, ⛓️ TESLA strikes on the 16ths, 💠 PRISM sweeps its lighthouse blade, 🏰 MORTAR craters the thickest growth on the ONE. Anything the labyrinth swallows is BURIED. And the trip has residents: every 5th wave the 🐍 RAINBOW SERPENT circles — segments carry HP, cut its middle and it splits and grows a new head, but take a head on the ONE and the whole snake dies. Waves 3, 8, 13 bring 🛸 THE ELVES: fast-morphing ground and gifts worth shooting open. And after every third cleared wave 👑 SHE visits the calm — aim into her light and it heals you, at the cost of your fire. 🔩 SURGE is the desperado button. 🌿 Gentle mode softens the glow without costing score. Seven hosted previews, instant start — the original AI WEAPONS stays untouched.