The Arcade
Games built around Total Illusion tracks, streaming live off SoundCloud while you play. Pick your poison.
BEATGRID
Tap the notes on the kick, six lanes at full OVERSPEED, growing 1/8th fire sections, medals, weekly challenge, modifiers. The flagship.
BEATGRID BETA
The reactive build. Seven unreleased previews, hosted here and audio-analysed: every note is a real kick, snare or hat — with ⚡ igniter bursts, motif chains and melody violets. No SoundCloud, no guesswork.
BRIDGEBURN
Hold a three-lane bridge against the horde. Your gun fires on the beat; the gates decide your fate — upgrades or ×2 curses.
AI WEAPONS
Beat-fired tower defence. Burn the static back cell by cell, hold off the wisps, buy BEAM and NOVA fire modes mid-run.
AI WEAPONS β
The trip sequel. Every song section summons a different psychedelic wave form — living lava blooms, moiré rings, fractal splitters, a MANDALA on the drop. Breakdowns deal roguelike drafts; your DOSE multiplies everything.
SHATTER
Asteroids where the music does the shooting — your cannon fires on the 1/8ths, you just steer. Kick-timed shots pierce.